Sunday, August 31, 2014

KAYLA



They say the best things in life are free. Well, you could debate that with a rich old bastard who can buy a basketball team. But does his dog watch over him night and day? We found her in a classified add, FREE PUPPY. We drove over to Roswell to see her. Her name was already Kayla, so we let it stick. She was aggressive and refused to come to me. I'd had Chinese food just before going to her home. The pork rib in my cargo pocket was too enticing. She came for it and we've been buddies ever since. Two years later she still sniffs my pockets for treats.
Kayla is a Catahoula Cur AKA Louisiana leopard dog to breeders, Hog Dog to boar hunters. Catahoula's are a strong working breed. They go way back, probably came with the natives when they came from Asia. Very popular with the Choctaw. The State of Louisiana anointed them as their State dog in 1979. Not bad for a local mutt that didn't come over on the Mayflower. 

No mater what I'm doing she's always about. Watching from a shady spot, sneaking through the mesquit brush or romping in the river. I call and she's there, I go to town she follows me to the gate and waits until I return. When I'm working in the Garage she's napping near by. When I nod of in my office chair she'll get up and nudge me awake then go back to her resting spot. Apparently, her job is to keep me awake to do my job.
She amuses me to no end when she barks and growls at thunder and lightning. I've had big mail dogs that run and hide from the gods but not her. She will challenge the Mighty Thor until the storm fades to a drizzle.
Well that's all I had to say. She doesn't do any goofy Face Book tricks she just watches over me night and day and that's OK.

Friday, August 29, 2014

APP TO THE BEYONDER




No one has written an App to let you call beyond the veil with your smart phone yet. Until they do we know not what lies on the other side. So we're left with fearing the inevitable or facing the grim reaper with grimmer determination to stay one step ahead of his soul reaping scythe.

A year ago I found myself knocking at Death's door when my arteries closed up. Since then I've come to realize your time on this plane is fleeting. Rather than burrow deep into a tunnel of despair I say build a tower of defiance. Build it with bricks of compassion and mortar of humor.

This blog is a prime example of what I'm getting at. Genetically speaking I'm living on borrowed time. All my familial predecessors croaked in their sixties given that DNA marker I could stroke-out any minute. As that great sage Alfred E. Newman so aptly put it “What me worry?” I've embarked on a whole new career path. Writing, blogging, social networking all new skills I'm teaching myself. After decades of running small businesses it's a real shift in direction for me.

Up to now the vetterSverse blog has been about my life, but I don't want to ride the pale horse alone. Along the way I've met a number of fascinating people. These extraordinary individuals exemplify the kind of perseverance and humor that I'm key-stroking about. I will invite them to opine on whatever subject I'm writing about. Their life experiences and expertize should make for interesting discussions. So keep reading friends and you'll meet some truly unique characters.


Thursday, August 28, 2014

ARE WESTERNS DEAD IN THE DUST?

Tragically classic westerns are dying a slow painful death but not from the occasional Hollywood blunder like the Lone Ranger. They screwed that one up twice, you'd think they would get it by now. You don't take an iconic hero and make him into a punk. You'll piss off the core fan base in the first five minutes of the film.
No we can handle occasional screw ups, westerns are dying because of fans like me. You see we grew up with westerns dominating the big screen and TV. The real Lone Ranger {Clayton More} and Tonto {Jay Silverheals} were thrilling. We actually played cowboys and Indians in the back yard with toy colts and not with a joy stick. Before the PC Pigs that is. We went to rodeos wearing our Stetsons and boots. We have ridden a horse that didn’t require a quarter in a slot. But we’re disappearing fast and that's the issue. If westerns are to survive they must adapt to the new audience. 

Oh there’s a few real cowboys left in the ranch lands of Texas, Nevada, Wyoming and Montana, the other day I saw one riding a pretty paint through Tularosa, New Mexico. A while back an old timer in his 70s rode in strapped in chaps, boots and trusty six gun. A throwback to a vanishing way of life and so too is the classic western were the Duke and Clint ride into town bust out with a .45 and cap the bad guys then ride out. 

Mystic Canyon Ranch where I live and have been writing crossbreeds a SciFi series with a western flavor, is open range. My lady neighbor is always riding her horse on my land hunting for stray cows. You don't usually equate women with being fans of westerns and maybe they're not so big on all the gun-play. But they love horses and many romance stories are set with a western backdrop. As a writer I'm always interested in the female perspective. A lot of equestrians are female, like my pal Linda Ischer from Las Vegas who was a rodeo queen. These days she works for a booking and talent agency www.bookitinvegas.com. 

Linda. “Yep I use to rodeo and gymkhana here in Vegas for years, then once I bought my paint mare I got heavily into paint horse shows then into breaking and training for some time.”
KCV. “Who's your favorite western stars?
Linda. “Oh wow that's a tough one. The iconic John Wayne has got to be my all time favorite. Though if it was historic I would say Jessie James, he-he, and you can't deny Clint Eastwood in the Good the Bad and the Ugly, then there is Cat Balloo.”
KCV “Well you covered it with the Duke, The bad boy, Spaghetti Westerns and comedy. Lee Marvin won an Oscar and a Golden Globe for best actor for Cat Balloo 1965, it's a classic. Now I know you are a big fan of fantasy and horror, but what shows do you watch now that have a western influence?”
Linda. “I love fantasy and horror for sure. I do enjoy Hell on Wheels it has that bad ass feel to it. Breaking Bad has a bit as well and I know it really isn't a western influence but for me I find a bit of the old school western aspects as well as fantasy in the Walking Dead and Revolution as well.”
KCV. “The Walking Dead is a great example of a horror western. In it's premier episode the lone sheriff rides into town wearing a big hat on his head and big iron on his hip. The Zombies represent the traditional antagonists of the western gunfighter; outlaws, banditos, Indians take your pick. So what about the gun-play is that a factor? Do any shooting yourself?”

Linda. “ Of course gun-play is a factor lol, yes I have done some rabbit hunting a LONG time ago he-he. A friend of mine let me try his double barrel shotgun once, and yes he set both barrels so when I pulled the trigger it knocked me square on my 110 pound ass, lmao.”
KCV. “Now that would have made a great You-Tube video. I was way off on the gun-play angle. Should have known better what with all the female action stars blasting away.”
Linda. “Lol this is true for those women who are not insecure, the insecure ones only want the romance aspect ( not that it's a bad thing lol ) but a bad ass woman who knows how to handle a gun is pretty exhilarating and yes a manly man; the bad boy. Ohh very nice.”
KCV. “Thanks for your input I've learned that what appeals to men about a western is universal with the ladies too. At least the ones that ride, shoot and love those smoldering outlaw types.”
So we've seen shows like Dead Wood, Hell on Wheels, Lonesome Dove and Unforgiven, draw critical praise and an audience, but good rope operas are far and few between. One of my favorites is Young Guns 1 & 2 best Billy the Kid flicks ever. Sadly however the classic white hats vs the black hats western is fading into the sunset. 

However, the concept of the Old West as a setting for mixed genera stories is booming like a mining town in old Nevada. Recently American audiences have been entertained by a stamped of mixed genera Sci-Fi and horror westerns.
The Sci Fi channel's Defiance is nothing more than Gunsmoke in the future. The lawkeeper is your {Matt Dillon}. Defiance is your {Dodge City} and of course you have his girlfriend running the saloon and brothel {Miss Kitty}.
Quentin Tarantino is noted for mixing his genres, Kill Bill is a perfect amalgamation of spaghetti western, samurai martial arts and anima. Other Sci Fi and horror films cut from rawhide are John Carpenter's Vampires and Cowboys and Aliens. And lets not forget all the time travel flicks where the traveler goes Old West. Back to the Future 2 comes to mind.
Some stories are flat out western no matter what the setting. Here's a good one, A lone gunman {Bruce Willis} rolls into a dusty South-West village near the Mexican border. The town is divided into two armed camps of brutal Chicago style gangsters. Soon the enterprising gunman is working for both sides and the streets run red. Will he be “The Last Man Standing”? 1996
Does that plot sound familiar? Then try this one. A lone gunslinger {Clint Eastwood} rides into a dusty South-West village near the Mexican border. Ruled by two rival families engaged in a bloody feud, the gunslinger hires out first to one then the other. It won't be long before he has a “Fist Full of Dollars} 1964.
Ah but the fun didn't begin there. Yojimbo 1961. A Ronin Samurai {Toshiro Mifune} wanders upon a village divided by two rival gangs. Soon he's working for both... well you get the drift.
In my rambling way I eventually get to the point. A western is a western is a western, no matter how you dress it up. 

Cowboys may be old fashion but their influence is timeless and crosses all borders. So I wouldn’t write off the old time gunfighter just yet. Some of the toughest most enduring heroes ever put to screenplay came riding out of the dry dusty American west. They've been shot, stabbed, staked out over ant hills, blown up with dynamite, and pushed of cliffs into raging rapids. But those steely eyed bronc busters keep coming back for more.

Thursday, August 21, 2014

TREE TOP TRIPPIN'


Mystic Canyon has been an inspirational setting for me to sit and write as I lookout from my studio window down into the raging untamed Tularosa River. The trees the wildlife; I really soak it up each morning as the sun rises. A mighty cottonwood grows just beyond where I work. Its massive trunk splits into five strong boughs like a giant's hand.


Now that we have grand children and great grand children dropping in for visits the notion of a tree house has been simmering on the back burner for sometime.



Other bigger projects have kept the tree house way at the back of the line but recently we decided to kick it up to the front. At first it was just going to be a deck with a safety fence but that soon gave way to a floor with a shade. I started working on it by gathering up a lot of leftover construction materials. I had some lumber and roof sheeting from an old structure we'd torn down. I calculated that we could keep it a green project by using at least 80% culled and reclaimed wood and re-purpused materials.


“This shouldn't take more than a week to build. Then I'll get back to work writing Crossbreeds 4: Pharaoh's Fountain,” foolishly said I.
That one week turned into two then three and so on. Then we took the RV to Vegas and picked up Joe Eagle Eyes and Benny the Badger clearly I needed help finishing this project and their expertize on what rowdy little boys liked was needed.


Once the fever took hold we decided this tree house should be accessible to all from toddlers to the elderly. Even Kayla the dog can climb in with the handicap accessible bridge.
Then as projects often do it began to grow. The wife wanted walls to keep the elements at bay so we added huge view windows made from re-purposed display glass.

“I want three stories,” said she. Bigger it grew with a basement in the bough and a sun-deck on the roof.


An emergency trap door into the basement should zombies storm the fort, an absolute must.

All the kiddies must have swings. What tree house would be complete without a tire swing?


After two more weeks of intensive building and testing the tree house meets their tough standards.
 
 
With the carpet laid and the handmade mesquit furniture moved in the little tree-top log cabin is finished. Nestled comfortably in the mighty cottonwood’s knurly hand. What a view of the river, what a wonderful place to party.

“And what about Macayo the Macaw? Should he be left out?” Nay say I.

Well the boys are back home and off to school and tranquility has returned to Mystic Canyon. It seems a shame that all that labor went to building such a fine little cottage just for the occasional kid traffic. I could have my steaming pot of Jasmine tea in the mornings right here in the canyon. Maybe hang a few decorations around and plug in the lap top.

Now where did I leave off? Oh yes chapter sixteen; Lazarus Zurga's reptilian blood is warmed by thoughts of vengeance as he hatches a fiendish scheme to rid himself of Griffin Trueblade and his stalwart crew...

Thursday, July 31, 2014

INTERNET SHARK FIGHT


 
Wanna see something really brutal and bloody. How about a battle of survival between a feeble minded computer illiterate old geezer and the all powerful SHARKNADO known as SOCIAL NETWORKING?

For you who swim these waters like playful dolphins you'll find this as amusing as watching a ship wreaked survivor paddling a life raft with one broken oar. Yeap that's me fighting off the sharks as they frenzy all around my leaky little floaty. The great white-Face Book, the tiger-shark-Twitter, and all the others trolling for chum; Tumbler, Pinterest, Shelfari and Goodreads. My goal is to integrate all that with www.koolkollectables.com. where my vetterSverse blog resides along with Blood Moon Social Club and Crossbreeds. Why am I killing myself? To launch my indie e-books on Amazon. Yeap I can't stop writing, it's a compulsion I can't control it.

I would have drowned already had it not been for my son Patrick bailing the water out of my sinking raft countless times. In fact I may sink anyway. Just as I get the hang of Face Book in swims Twitter, then another and another and they all want me to feed them with thoughts and pictures and likes and comments every day; all day long. So I invite you all to watch with morbid curiosity as I flounder about in the great internet ocean.

“Will he survive or will the sharks tear off bloody chunks until there's nothing left but a red stain floating amid circling fins?”

A drowning man has no use for the heavy weight of pride or arrogance, trust me on that. If you would like to watch and smirk derisively then I say thank you for not poking holes in my raft. If however you can offer a bit of advice or just a word of encouragement please do so. I will accept with great humility for the sharks are closing in and a friendly dolphin's smile would be a welcome sight.

Please follow me @vetter99 on Twitter and Like my Blood Moon Social Club and Crossbreeds pages on Face Book. You can read about my many other humerus activities and social commentaries at vetterSverse located at www.koolkollectables.com it's a work in progress so we offer apologies for construction clutter. The fun part's just beginning I saw the Kraken -Youtube on the horizon.

Sunday, July 27, 2014

HEROES for HEROES


                                                          

 

If you're reading this it's a better than 90% chance you're a comic book superhero fan. You may have a favorite character. You may love all the hot new movies. You may even harbor a secret desire to be like one of those selfless do gooders leaping around in spandex. Rescuing the innocent from danger, fighting super villains with awesome super powers.

Well I know of a league of real heroes that don their capes and cowls, buckle on their armor and battle real badys like depression and loneliness. In hospitals all over the South-West desperately ill children are fighting for their lives.
                                      
Jason Golden founder of Critical Care Comics was one of those kids a few years back. He fought and won the battle with his archenemy Acute Non lymphoid Leukemia. Now he and his Avengers visit the kids and take them comics and action figures to brighten their days. In some cases it could be their last days. These Heroes bring smiles to sad little faces and inspire hope to their worried families. That's a very special kind of super power. They do this not for money nor fame. They do it for something you can't put a name on. They do it in costume and with style equal to any Hollywood actor. I've seen them in action and it's moving and it's real.
 
Benny and Joe are learning from the CCC team that Hero work isn't always about the action. It's about helping.

We here at www.koolkollectables.com are proud to sponsor Critical Care Comics. We've helped worthy causes in the past but none quite like the team at CCC. Each cosplayer that gives of their time to do this is a special human being with the soul of a true hero. They don't collect money for a massive faceless organization. They're it, they take your gifts directly to the children. They put your contributions right in their little hands. You can give them the hero support they need by going to their Face Book page or contacting http://criticalcarecomics.org/ or criticalcarecomics@gmail.com

Thank You so much for viewing our message.

Thursday, July 24, 2014

Vampire War in Vegas


Vampire War in Vegas

From childhood I have always been a fan of Sci-Fi and horror stories. I was an avaricious reader of escapist novels, comics and very big on genre movies. So when I was introduced by my son Patrick to Dungeons and Dragons I took to it like a tick to blood.

In the late 80s and early 90s I was hanging out at comic and gamer cons a lot. It was a wonderful time for fans of fantasy. Comics were emerging from the shadows into the mainstream. Hollywood was just beginning to discover a whole new field of storytelling. Computer tech was getting to a level where the writer's imagination could be replicated on screen and the man in the hokey monster suit would soon become a part of cinematic history. 

Oh how I could digress for a thousand words on that subject but this story is about a period in Las Vegas history that very few people are aware of. A dark chapter when a vicious war was being fought in the neon glow of towering casinos and not a God fearing Midwestern tourist was the wiser. As they say what happens in Vegas stays in Vegas. Well that rule's about to be broken and the shocking truth you will read about right here.

It began innocent enough in 1993, Kool Kollectables had just opened and we were selling comics, action figures and RPGs (role playing games). A new one gaining popularity with the Gothic underworld was Vampire the Masquerade by Mark Rein*Hagen published by White Wolf Games. Now if you're not familiar with said games except to have heard on a news reports that they can be dangerous. Let me briefly set this up. RPGs had been around for decades and many a concerned commentator had done stories on kids loosing themselves into the characters so much so as to become disassociated from reality. You might recall that silly Tom Hanks movie Mazes and Monsters in 1982.

You see these games allow the players to become immersed into the role and the imaginary world the G M (game master) has constructed. Picture five lumpy guys rolling dice in the den until dawn. Now days it's online gaming that has the critics freaking out but you get the drift. A psychologically imbalanced individual might commit a violent act while believing he was a dark elf assassin. To that I say balderdash. That's a clean way to put it, in private and out of print I might say that's a fat load of bullshit. But not here I wouldn't want to offend anyone.

What made VM so scary to the critics was two fold, first unlike most every other RPGs where you played a hero archetype VM allowed you to play the monster. A blood sucking vampire; immortal, powerful, sexy. You belonged to a clan of kindred and they usually hated members of other clans. Vampire gangs if you will and the ST (story teller or game master) controlled the setting, plot and the antagonist characters. Secondly, and this was really the unnerving part, you could dress up in costume and act out the character's actions. Even worse you could go out in public to a convention, park or a coffee shop as your character.

“Talk about leaving reality behind. This was just begging for trouble,” they warned.

Of course having searched for an escape from reality into a world of pure fantasy all my life. I saw this as the ultimate portal to another dimension and plunged through the looking-glass without hesitation. I set about organizing a troop of actors ASAP. To further intensify the experience we at Kool Kollectables set all this up on our five acre ranch outside of Vegas. The guesthouse was converted over to be a Vampire casino. Complete with gaming tables, a buffet, elaborate props and Gothic décor.


The Blood Moon Social Club recruited thousands of members during the 90s and White Wolf game book sales at the shop were massive. We were the largest retailer of White Wolf books and gear in the world. And within months VM was the hottest RPG around the globe. Kindred the Embraced was a mini series based on Vampire the Masquerade. We sanctioned Blood Moon chapters all over the country and even outside the US. We published the official Blood Moon magazine Shape Shifter and a newsletter Vampiric Activity, soon my players were publishing newsletters of their own Crimson Eye and Filth. Kool K was the place to get your goth on. Everything from costumes, makeup, jewelry, props and yes sharp vein slashing fangs.

Mark Rein*Hagen came to several of our events he was charming and supportive I'm glade to say he's a good friend and I admire his many accomplishments in the world of gaming. He's working on his new “I Am Zombi” game, I wish him all the best with lucky 777s.

With this level of vampirism it was no surprise that the national media was all over VM. Every few weeks I saw a tabloid scare piece about underground goth clubs, people sleeping in coffins and blood drinkers. The truth was that VM rules expressly forbid any aggressive physical contact and you never partook of real blood. At Blood Moon we never had a dangerous incident take place. The players were intelligent and many were phenomenal actors.

Now I never said nothing weird happened. Did a lot of players hook-up and get busy in character, in costume with fangs in? Oh yeah they did. One night I walked into the crypt and found one of my male stars hypnotizing a hot little vamp. They were so deep into their scene I was invisible so I left them to it. The next day the still glassy eyed vamp's gal pal drug her into my office demanding I preform an exorcism to rid her of his foul domination spell. Another time I was asked to preform a binding ritual between a werewolf and a vampire in the cemetery. I suspected 'out of character' hanky panky but I asked no questions.

“So if no one flipped out, killed a dog and drank his blood, what's the story?” you ask.

Well what happened was actually even stranger than a gamer going into a blood frenzy. I was a little disappointed too. After all that media hype you'd think one crazy gamer would try biting a trendy goth on the neck. It would have been kool to stake his ass and torch him in the Blood Moon Cemetery.
Whatever, let's back up to the beginning where I was advertising our first event on Halloween of 93. I'd never run a LARP (live action role play) and was just going to try it out. My wife would cater a lavish buffet and I had really gone all out decorating the club house. We'd put fliers out and right away gamers and curious Ann Rice readers were attracted to us. Among them were a pair of gamers from another game shop in town. They stopped by and we were chatting nicely. They too were planing a LARP. I was enthusiastic and offered to cross promote with them. I'm thinking the more games running the bigger this thing can get. They were open to the idea too.

They were going to do their game in a public place for $5. to cover pizza and sodas. The Masquerade rules were to be tightly controlled. The non gamer public must never know you're playing a creature of the night. This was to further create the illusion that you are a vampire lurking among mortals. Also you didn't want the cops called to break up your game. This I had learned was how Story Tellers all ran their games from universities to coffee shops. You just didn't let the public in on what you were doing. Then it happened the moment when our chat turned sour. They asked how much I was charging for our event.

“$25.00 a head,” said I. “We do your character profile on the store computer and we play on a private estate with no contact with the outside world. Also we serve an all you can eat buffet plus we give each player a few thousand dollars in 'blood money' we printed up. This is to gamble with, buy food, drinks, murder for hire, what have you.”

The sudden chill was noticeable with both he and she. Now at this point I must advise the reader that I have changed some names. The pair were clearly upset over the price tag and they abruptly left. I thought it strange but forgot about it. A few days later I heard a rumor from a gamer planing to attend my event that 'Dean' we'll call him was warning everyone not to attend our game.

“They're charging an outrageous amount and they're not doing it right. They don't know anything about the game.”

He was correct on all counts. The price was high but we felt our show prep was worth it and it was our first one so we were winging it. If we flopped it was all on me because I was really doing it to create an interactive theater where the audience was part of the play. The game aspect was a minor element as far as I was concerned. I noticed Mark Rein*Hagen had used a lot of terminology from theater and movies in the guide books and that's where I got the idea to focus on the creative artistic side. Oh yeah there was one other thing and this is key as it comes up over and over. In the guide book Mark also put in a very important rule.

“If the Story Teller want's to change anything he can do it. He can change any rule anytime.” I must confess to you here and now I didn't commit to memory any other rules after that. We had our first play “Luna Macabre” it opened with twenty-five players in attendance and they all loved it. They asked to do another and the following month we had fifty guests and the next month seventy-five.

This incredible success apparently irked our rival for he launched into a full scale assault. My informants were keeping me advised of his smear campaign.

He said things like, “Your character would be killed the first night. The food is terrible and will make you sick. If you're in my game and you play Blood Moon I'll kill your character off.”

His attacks I found amusing and decided to counter them by publishing a monthly newsletter to all interested players. Pictures of BBQ chicken, salad, cake, deli tray, chips and dip and a cauldron of fake blood enticed new players. And we instituted a rule against murdering a neophyte on their first night, if you did you reimbursed their next game.

In it I stated, “If you heard rumors of how dangerous our game is you heard right. Blood Moon is the biggest scariest most dangerous game in town and the Story Teller is rumored to be insane. So if you're scared stay home and play checkers.”

After publishing that big boast I was approached by some of my regulars and they wanted to change their characters. Here's where it gets dicey. In the rules it clearly states that the PCs (player characters) could only choose from seven clans of vampires the lessor evil ones. There were many other clans of vampires but they were the NPCs (none player characters) I played them as antagonists because they were dark twisted and demonic. All for the ST to play or delegate an assistant ST to play because they were too powerful and disruptive to the game. The rules were quite specific on this point. You were already playing a monster why would you want to play something even more hideous? Recalling my favorite rule I said yes.

“Why not? If you don't want to play the bad guys, then play the worse guys.”

Man oh man did this piss off Dean and not just him. The game was so popular over a dozen other STs were running it. And not one of them allowed their players to stray into this new territory.

“Just that loon over at Kool Kollectables.”

It got back to me that Dean was cracking down on his players. A few of them were defecting to Blood Moon so they could play these new characters. When that failed he even sent his minions over to recruit our players. It was reported to me we had spies in the game remember it was five acres and at least ten major staging sits. I couldn't be everywhere, but my Intel was usually spot on. Apparently some of his cape-and-dagger types were being turned into double agents by my operatives. So I dispatched another newsletter by undercover courier right to Deano's crypt.

“Play any game you like anytime you like and we welcome players from any game in the country.” The undead were learning to reach beyond the grave with a new thing called the internet, word got around pretty damn quick that Karl Clay Vetter was crazy and would let you play anything.
And they came from everywhere, we had so many players I could barely keep up with writing their back stories, the plots, sub plots and the newsletters.

What I did next sent the Blood Moon haters into psychotic rage. Mark had published a new game in his World of Darkness series. Werewolf the Apocalypse. Werewolves were the ubber powerful enemies of the Kindred and you never allowed PCs to run a wolf in a VM game, it just wasn't done. But we had a big fenced area out beyond the cemetery and I thought what a kool place to have werewolf rituals and some of my players were really into wolves. Okay I admit it, the thought of howling at the moon around a campfire was freaking kool. So we created a whole pack of weres and we let the cats in too. Why the hell not? When word spread about this latest Blood Moon abomination the the battle was really on.

The fury was brewing and Dean's game was growing as well. I would be remiss if I let you believe I had no detractors in my game. There were a few that played a game or two and would quit in a huff over a ruling they disagreed with. We even had a few mass exits when a disgruntled GM quit and took his posse with him.

“We'll start our own game and put you out of business,” said they.

Yeah baby you do that, I sold a hundred books every time I heard that threat. Some of them went over to Dean's camp and gladly threw gas on the fire under my effigy. A lot of gamers were getting deep into their clan loyalty and club loyalty. His group had a name and I'll call them 'The Plague'. My covert agents were reporting back to me that his players spent much of their game sessions trashing me and Blood Moon they weren't big on story plots beyond that. However, it only sent the curious to us in droves. For every one we lost ten replaced them. We even had some imitators that started small game stores and ran a VM LARP in the back. Rather than fight with them we encouraged them and I promoted their endeavors.

“Why would you promote competitors?” say you.

Let's look at it this way. Vampires infect the mortals with their dark embrace thus creating more of their kind. The more vampires in the city the more books we sold... I'm sorry was that evil?

You would think by now I'd had enough critics badgering me about my rebellious rule bending. What I did next however got me a death sentence and this time it wasn't from the Plague. It was from my own sweet devotees. Sweet like nectar of hemlock.

I played hundreds of characters mostly to be plot devices slated for early demise at the claws of my players. Arrogan Rapture was never intended to last long but somehow he did. He was annoying, slippery and a conniver, a shadow bender and master of illusions. He was into everyone's schemes and became part of every ongoing story plot. Then I took it outside the game and trouble began for real.

At the time I was writing movie reviews for periodicals and gamer zines and Blood Moon was getting a lot of media attention. So just for shits and giggles I started showing up on the evening news or to an interview with the press as Arrogan Rapture. I wrote some articles in character as Rapture too. I even appeared on a radio show hosted by a local shock jock and had players call in asking for Rapture. I would switch back and forth from me to him much to the dismay of the DJ. It was all great fun until the 'in character' council of Vampires at Blood Moon ordered a hit on Rapture for violating the ultimate law, The Masquerade forbid exposure of the kindred to the mortals. For months Rapture was on the run. He survived but this was a big topic around Vegas. My use of him this way encouraged other creatures to come forward and do real world interviews too. I have quite a scrap book of clippings. But it was just more ammo for the traditionalist to use against us and more proof of lunacy regarding Rapture...I mean Vetter... no I mean... ah whatever.

This ever widening feud continued but I had a bigger goal and no time for Deano's infantile pranks nor death warrants on my favorite character. For a long time I had wanted to host my own gamer con. A year of preparation and when the time was right we launched the Festival De Vampyr. We had White Wolf reps, contests and a large hall rented from one of the casinos. My son and partner ST Patrick Foster was running Magic the Gathering tournaments at the shop so he organized a big one at the festival. Magic was as big as Vampire the Masquerade. We also introduced the new werewolf card game Rage. I even hired a professional belly dancer to be the hostess.

The main attraction was of course a two day LARP. Not just Blood Mooners were invited. I sent ambassadors to every ST in the state We invited them to appear with their groups. We would allow them to have a free space to erect a set in our production. All characters would be approved and their ST would be given inside details of the script. They could promote their gamer group and recruit from any players in attendance. As a bonus the non Blood Moon group with the best set design would receive a choice certificate and a sweet prize.

As gesture of peace I got Dean's number and personally invited the Plague to the festival. He was civil on the phone but as expected he called for a boycott. Of all the local groups invited only the Plague were a no show. The festival was a great success and afterward most of the new groups started coming to Blood Moon, some even became Blood Moon chapters. Unfortunately, I had inadvertently invited a new adversary and she would take our local Vampire feud to all out war.

The Camarilla was the official fan club of Vampire the Masquerade, sanctioned by White Wolf Studios. At the time their headquarters was based in Salt Lake City not far from Vegas. In my zeal to unite all the vampires under one roof at the festival I organized a Cam chapter outside of Blood Moon. Several of my best players joined this official Cam chapter. Now the rules were quite different. You started at a beginners level, very weak and none of those forbidden characters. Then I sent my emissaries to the Salt Lake games and invited the high ranking members to the festival. All went well although I'm certain they did not approve of some of our characters. They were a bit snobbish when it it came to non Cam events, none of which bothered me. The Camarilla president I'll call her Jane was cordial and we had a pleasant time. I met her entourage and they too were pleasant.

I still ran Blood Moon as pretty much anything goes. On the side I ran the local Cam chapter according to their rules. Being the only Cam rep in Vegas I held some sort of rank, I've forgotten what my title was. But a few months after the festival a bunch of players came in and told me they were from the Vegas Camarilla and were there to inform me that Dean was now the local head of the Cam. It seemed they had reformed the Plague into two Camarilla chapters thus automatically granting him higher rank than me. But we were all part of the Cam now and my chapter was welcome to come to their games.

I congratulated them and said I would inform my Cam members of the new chapters. It was a very polite bloodless coup. He had swooped in and usurped my position without me knowing it was coming. Not even my best agents caught that one. What bothered me the most, I was never informed by the president of the Cam, after all it took at least a month to make it official. I thought we had a rapport but all the while she'd been fuming over Blood Moon's incredible popularity. I called to give her a heads up as to the type of players she was dealing with, she was quite terse with me. I got the distinct impression she had caught the plague. When I held a meeting with my Cam chapter I let them know what transpired. My instructions were simple. Go to the Salt Lake games as usual. Make no waves and just play as normal but observe what happens with the Plague.

I knew this was going to be a disaster. First I knew how Dean played the 'out of character game'. Second Blood Moon's influence was great in Vegas. In order to compete with us even the Plague had to allow stronger more powerful characters. Stepping down to the puny Cam characters would be hard for anyone to play but these guys were not actors they were hard core power gamers. What they didn't know was I had seen the character sheets from Salt Lake. They were god characters, one of the perks of running the show. So I just sat back and waited. It wasn't long, in fact it was the very next Salt Lake game when all hell erupted. It was reported back to me that Dean and his whole gang arrived and started throwing their little paper character's weight around. You see game masters are notorious for having a god complex. Not I, of course, I speak with all humility on this... Stop laughing or I'll have your soul sucked!

Dean's show of force and aggressive play did not set well with the all mighty Cam and a thrashing ensued. The Vegas upstarts got a lesson in respect. Dean and his hell hounds ran back to Vegas tails tucked and balls ablaze. They promptly went online denouncing the Cam. They disbanded their chapters and even sent death threats to the rattled president. I called shortly after and informed Jane that our chapter was not part of the Plague's insurrection. I hung up and never held another Cam meeting.

I'd like to say the war ended with that skirmish but no. The Plague turned it's ire back onto Blood Moon and never let up until Dean eventually left town to plague some other perceived enemy. Blood Moon continued on drawing celebrities and many more fans. We hosted more festivals and the annual Halloween games were awesome. TV and news reporters did stories on us and investigated to find no dangerous or illegal activities. The games had a great run and ended in 2002. Patrick is rebuilding the old BMSC web site and I will be writing a series of horror stories based on Blood Moon's in character adventures.

Did I see obsessed gamers? A few but they just liked to argue with me all night about their characters. I have seen Little League dads and soccer moms go postal. When they show up to their kid's game wearing full sports gear lookout. Did the Plague engage in vile sportsmanship? Hey, we weren't playing volley ball, Vampire the Masquerade is about ancient blood feuds and clan vengeance.
To their credit the Plague and all those other anti Blood Moon factions, to my knowledge never engaged in any acts of real violence. In fact I congratulate them for being worthy antagonists for Blood Moon. I enjoyed the out of character subterfuge almost as much as the in character plots.
 
Did I see players so detached from reality they forgot their name was
 Karl and not Arrogan Rapture Master of Evil?
No, and that only happened to me a couple of times...
It's been awhile since his voice called to me in the dark of night.